Networked Systems for Virtual WorldsEdit
CS340V is a research course taught by Philip Levis on networked systems for virtual worlds. Virtual worlds are networked, simulated environments that bring geographically-diverse users together. They simulate physical interaction in three-dimensional spaces and decouple such interaction from geographic constraints. People participate in virtual worlds through their avatars, manipulating objects in the virtual world and interacting with other users. The virtual and physical (real) worlds may be coupled; objects in the virtual world can be linked to and can cause action in the physical world, while interfaces and sensors in the real world can control objects or provide data in the virtual world.